sets the initial brightness based on the time
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2 changed files with 190 additions and 25 deletions
142
sunriseSunset.h
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142
sunriseSunset.h
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#include <math.h>
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//#define PI 3.1415926
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#define ZENITH -.83
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/* zenith calc
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offical = 90 degrees 50'
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civil = 96 degrees
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nautical = 102 degrees
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astronomical = 108 degrees
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http://edwilliams.org/sunrise_sunset_algorithm.htm
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*/
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float calculateSunrise(int year,int month,int day,float lat, float lng,int localOffset, int daylightSavings) {
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/*
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localOffset will be <0 for western hemisphere and >0 for eastern hemisphere
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daylightSavings should be 1 if it is in effect during the summer otherwise it should be 0
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*/
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//1. first calculate the day of the year
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float N1 = floor(275 * month / 9);
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float N2 = floor((month + 9) / 12);
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float N3 = (1 + floor((year - 4 * floor(year / 4) + 2) / 3));
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float N = N1 - (N2 * N3) + day - 30;
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//2. convert the longitude to hour value and calculate an approximate time
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float lngHour = lng / 15.0;
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float t = N + ((6 - lngHour) / 24); //if rising time is desired:
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//float t = N + ((18 - lngHour) / 24) //if setting time is desired:
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//3. calculate the Sun's mean anomaly
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float M = (0.9856 * t) - 3.289;
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//4. calculate the Sun's true longitude
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float L = fmod(M + (1.916 * sin((PI/180)*M)) + (0.020 * sin(2 *(PI/180) * M)) + 282.634,360.0);
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//5a. calculate the Sun's right ascension
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float RA = fmod(180/PI*atan(0.91764 * tan((PI/180)*L)),360.0);
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//5b. right ascension value needs to be in the same quadrant as L
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float Lquadrant = floor( L/90) * 90;
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float RAquadrant = floor(RA/90) * 90;
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RA = RA + (Lquadrant - RAquadrant);
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//5c. right ascension value needs to be converted into hours
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RA = RA / 15;
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//6. calculate the Sun's declination
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float sinDec = 0.39782 * sin((PI/180)*L);
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float cosDec = cos(asin(sinDec));
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//7a. calculate the Sun's local hour angle
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float cosH = (sin((PI/180)*ZENITH) - (sinDec * sin((PI/180)*lat))) / (cosDec * cos((PI/180)*lat));
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/*
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if (cosH > 1)
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the sun never rises on this location (on the specified date)
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if (cosH < -1)
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the sun never sets on this location (on the specified date)
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*/
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//7b. finish calculating H and convert into hours
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float H = 360 - (180/PI)*acos(cosH); // if if rising time is desired:
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//float H = acos(cosH) // if setting time is desired:
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H = H / 15;
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//8. calculate local mean time of rising/setting
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float T = H + RA - (0.06571 * t) - 6.622;
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//9. adjust back to UTC
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float UT = fmod(T - lngHour,24.0);
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//10. convert UT value to local time zone of latitude/longitude
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return UT + localOffset + daylightSavings;
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}
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float calculateSunset(int year,int month,int day,float lat, float lng,int localOffset, int daylightSavings) {
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/*
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localOffset will be <0 for western hemisphere and >0 for eastern hemisphere
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daylightSavings should be 1 if it is in effect during the summer otherwise it should be 0
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*/
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//1. first calculate the day of the year
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float N1 = floor(275 * month / 9);
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float N2 = floor((month + 9) / 12);
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float N3 = (1 + floor((year - 4 * floor(year / 4) + 2) / 3));
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float N = N1 - (N2 * N3) + day - 30;
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//2. convert the longitude to hour value and calculate an approximate time
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float lngHour = lng / 15.0;
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//float t = N + ((6 - lngHour) / 24); //if rising time is desired:
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float t = N + ((18 - lngHour) / 24); //if setting time is desired:
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//3. calculate the Sun's mean anomaly
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float M = (0.9856 * t) - 3.289;
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//4. calculate the Sun's true longitude
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float L = fmod(M + (1.916 * sin((PI/180)*M)) + (0.020 * sin(2 *(PI/180) * M)) + 282.634,360.0);
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//5a. calculate the Sun's right ascension
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float RA = fmod(180/PI*atan(0.91764 * tan((PI/180)*L)),360.0);
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//5b. right ascension value needs to be in the same quadrant as L
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float Lquadrant = floor( L/90) * 90;
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float RAquadrant = floor(RA/90) * 90;
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RA = RA + (Lquadrant - RAquadrant);
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//5c. right ascension value needs to be converted into hours
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RA = RA / 15;
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//6. calculate the Sun's declination
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float sinDec = 0.39782 * sin((PI/180)*L);
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float cosDec = cos(asin(sinDec));
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//7a. calculate the Sun's local hour angle
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float cosH = (sin((PI/180)*ZENITH) - (sinDec * sin((PI/180)*lat))) / (cosDec * cos((PI/180)*lat));
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/*
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if (cosH > 1)
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the sun never rises on this location (on the specified date)
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if (cosH < -1)
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the sun never sets on this location (on the specified date)
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*/
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//7b. finish calculating H and convert into hours
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//float H = 360 - (180/PI)*acos(cosH); // if if rising time is desired:
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float H = (180/PI)*acos(cosH);// if setting time is desired:
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H = H / 15;
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//8. calculate local mean time of rising/setting
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float T = H + RA - (0.06571 * t) - 6.622;
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//9. adjust back to UTC
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float UT = fmod(T - lngHour,24.0);
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//10. convert UT value to local time zone of latitude/longitude
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return UT + localOffset + daylightSavings;
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}
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/*
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void printSunrise() {
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float localT = calculateSunrise(args);
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double hours;
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float minutes = modf(localT,&hours)*60;
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printf("%.0f:%.0f",hours,minutes);
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}
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*/
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