#please use python 3.11 import socket import struct import serial import time import platform from enum import Enum from GAME_METHODS import * runningOs = platform.system() UDP_IP = "127.0.0.1" BEAMNG_UDP_PORT = 4444 FORZA_UDP_PORT= 4843 SERIAL_PORT = "" class GameType(Enum): NONE=0, BEAMNG = 1, FORZA = 2 connectedArduino = False connectedWebSocket = False gameSelected = False portToConnect= 0 gameType= GameType.NONE carData = 0 #code runs from here<----------------------------------------------------------------------------------------------------------- if runningOs == 'Windows': print("Windows detacted setting serial port to 'COM5'\n") SERIAL_PORT= 'COM5' elif runningOs == 'Linux': print("Linux detected setting serial port to '/dev/ttyAMC0'\n") SERIAL_PORT = '/dev/ttyACM0' else: print("OS detection failed setting serial port to 'COM5'\n") SERIAL_PORT = 'COM5' #select game while gameSelected == False: gameNo = input("1:BEAMNG\n2:FORZA\n\n\n9:SET SERIAL PORT ("+SERIAL_PORT+")\n") if gameNo == "1": portToConnect = BEAMNG_UDP_PORT gameSelected = True gameType=GameType.BEAMNG print("BeamNG Selected") elif gameNo == "2": portToConnect = FORZA_UDP_PORT gameType=GameType.FORZA gameSelected=True print("Forza Selected") elif gameNo == "9": SERIAL_PORT = input("set serial port: ") else: print("please select a number from the list") #check everything is connected while connectedWebSocket == False: try: sock = socket.socket(socket.AF_INET,socket.SOCK_DGRAM) sock.bind((UDP_IP,portToConnect)) connectedWebSocket = True except: print("please check you are able to open the socket on this system\ntired to open port: "+portToConnect) exit() while connectedArduino == False: try: toPi=serial.Serial(SERIAL_PORT,115200) #connect to arduino connectedArduino = True except: print("please check connection to arduino and verify the correct serial port") time.sleep(1) csvOut = False csvFile = open('dataOut.csv',"a") ##csvWriter = csv.writer(csvFile) firstRun= True #print(struct.calcsize(FORZA_METHODS.FORZA_DATA_FORMAT)) print("ready:\n") while True: data, addr = sock.recvfrom(1024) if gameType == GameType.BEAMNG: unpackedData = struct.unpack(BEAMNG_METHODS.BEAMNG_DATA_FORMAT,data) carData = BEAMNG_METHODS.unpackData(unpackedData) kmh=carData["speed"]*3.6 elif gameType == GameType.FORZA: unpackedData = struct.unpack(FORZA_METHODS.FORZA_DATA_FORMAT,data) carData = FORZA_METHODS.unpackData(unpackedData) #carData = FORZA_METHODS.get_data(data) kmh = carData["Speed"]*3.6 if csvOut == True: if firstRun == True: out="" for im,nm in carData.items(): out = out + im + "," csvFile.write(out + "\n") firstRun=False outString="" for itm,num in carData.items(): outString = outString + str(num) +"," csvFile.write(outString+"\n") toPi.write(str(kmh).encode()+":".encode())