#please use python 3.11 import socket import struct import tkinter.ttk import serial import time import platform import sys from enum import Enum import tkinter from GAME_METHODS import * ##check if python 3.11 is running code and exit if not if not(sys.version_info[0] == 3 and sys.version_info[1] == 11): raise Exception("code must be run in python verion 3.11.\ninput struct for network needs to be changed per python version.") ##system init runningOs = platform.system() UDP_IP = "127.0.0.1" BEAMNG_UDP_PORT = 4444 FORZA_UDP_PORT= 4843 SERIAL_PORT = "" firstRun= True #used to do the headers for csv files class GameType(Enum): NONE=0 BEAMNG = "BEAMNG" FORZA = "FORZA" connectedArduino = False connectedWebSocket = False gameSelected = False portToConnect= 0 gameType= GameType.NONE carData = 0 csvOut = False #Functions <------------------------------------------------------------------------------------------- def csvWriteOut(firstRun,carData,csvFile): if firstRun == True: out="" for im,nm in carData.items(): out = out + im + "," csvFile.write(out + "\n") outString="" for itm,num in carData.items(): outString = outString + str(num) +"," csvFile.write(outString+"\n") #code runs from here<----------------------------------------------------------------------------------------------------------- if runningOs == 'Windows': print("Windows detacted setting serial port to 'COM5'\n") SERIAL_PORT= 'COM5' elif runningOs == 'Linux': print("Linux detected setting serial port to '/dev/ttyAMC0'\n") SERIAL_PORT = '/dev/ttyACM0' else: print("OS detection failed setting serial port to 'COM5'\n") SERIAL_PORT = 'COM5' ##GUI init rootFrameGui= tkinter.Tk() rootFrameGui.title("Car speed to arduino") rootFrameGui.geometry("400x200") firstFrameGui=tkinter.ttk.Frame(rootFrameGui,padding=2,relief="groove",borderwidth=2) firstFrameGui.pack(anchor="ne",side="left",expand=True) secondFrameGui=tkinter.ttk.Frame(rootFrameGui,padding=2,relief="groove",borderwidth=2) secondFrameGui.pack(anchor="nw",side="right",expand=True) serialFrameGui = tkinter.ttk.Frame(firstFrameGui,padding=5,relief="groove",borderwidth=2) serialFrameGui.pack(anchor="nw") serialLableText =tkinter.StringVar() serialLableText.set("Serial Port:") serialLable = tkinter.Label(serialFrameGui,textvariable=serialLableText) serialLable.pack(side="top") serialEntry=tkinter.Entry(serialFrameGui) serialEntry.insert(0,SERIAL_PORT) serialEntry.pack(side="left") tkGametype = tkinter.StringVar() tkGametype.set(GameType.BEAMNG.value) gameSelectFrame= tkinter.ttk.Frame(secondFrameGui,padding=5,relief="groove",borderwidth=2) gameSelectFrame.pack(anchor="se") gameSelectText= tkinter.StringVar() gameSelectText.set("Select Game:") gameSelectLable = tkinter.Label(gameSelectFrame,textvariable=gameSelectText) gameSelectLable.pack(side="top") tkinter.Label(gameSelectFrame,textvariable=gameSelectText) gameSelectLOptions= [GameType.BEAMNG,GameType.FORZA] ##gameSelectRadioButtons ##space after text is so the buttons are the same size tkinter.Radiobutton(gameSelectFrame,text="BeamNG ",variable=tkGametype,value=GameType.BEAMNG.value).pack(anchor="w") tkinter.Radiobutton(gameSelectFrame,text="Forza ",variable=tkGametype,value=GameType.FORZA.value).pack(anchor="w") loggingFrameGui= tkinter.ttk.Frame(firstFrameGui,padding=5,relief="groove",borderwidth=2) loggingFrameGui.pack(anchor="nw") tkLoggingEnabled=tkinter.BooleanVar() tkLoggingEnabled.set(False) tkinter.Checkbutton(loggingFrameGui,text="Enable Logging",variable=tkLoggingEnabled,onvalue=True,offvalue=False).pack(side="bottom") rootFrameGui.mainloop() exit() #### exit for testing #select game while gameSelected == False: gameNo = input("1:BEAMNG\n2:FORZA\n\n7:Toggle CSV out ("+str(csvOut)+")\n9:SET SERIAL PORT ("+SERIAL_PORT+")\n") if gameNo == "1": portToConnect = BEAMNG_UDP_PORT gameSelected = True gameType=GameType.BEAMNG print("BeamNG Selected") elif gameNo == "2": portToConnect = FORZA_UDP_PORT gameType=GameType.FORZA gameSelected=True print("Forza Selected") elif gameNo == "7": if csvOut == True: csvOut=False elif csvOut ==False: csvOut =True elif gameNo == "9": SERIAL_PORT = input("set serial port: ") else: print("please select a number from the list") #check everything is connected while connectedWebSocket == False: try: sock = socket.socket(socket.AF_INET,socket.SOCK_DGRAM) sock.bind((UDP_IP,portToConnect)) connectedWebSocket = True except: print("please check you are able to open the socket on this system\ntired to open port: "+portToConnect) exit() while connectedArduino == False: try: toPi=serial.Serial(SERIAL_PORT,115200,timeout=2) #connect to arduino connectedArduino = True except: print("please check connection to arduino and verify the correct serial port") time.sleep(1) if csvOut == True: csvFile = open(gameType.value+"_"+str(int(time.time()))+'.csv',"a") print("ready:\n") while True: data, addr = sock.recvfrom(1024) if gameType == GameType.BEAMNG: unpackedData = struct.unpack(BEAMNG_METHODS.BEAMNG_DATA_FORMAT,data) carData = BEAMNG_METHODS.unpackData(unpackedData) kmh=carData["speed"]*3.6 if csvOut == True: csvWriteOut(firstRun,carData,csvFile) firstRun=False elif gameType == GameType.FORZA: unpackedData = struct.unpack(FORZA_METHODS.FORZA_DATA_FORMAT,data) carData = FORZA_METHODS.unpackData(unpackedData) kmh = carData["Speed"]*3.6 if csvOut == True: csvWriteOut(firstRun,carData,csvFile) firstRun=False try: toPi.write(str(kmh).encode()+":".encode()) except: print("arduino disconnected please check connection\n")